Duelyst is a digital free-to-play collectible-card-game with a grid. You are a general on that grid, and you summon minions, play spells, and equip artifacts to defeat your opponent; in addition, you can replace one card from your hand each turn. This is a fast-paced card game that looks good, is fun to play, doesn’t abuse F2P too hard, and I willingly bought a purely cosmetic item for it.
I played some Global War 1939 again today. For those of you looking for a bigger and more complicated version of Axis and Allies, this game could be for you.
Eldritch Horror is a cooperative, Lovecraftian horror game overflowing with theme. Investigators collect artifacts, assets, clues, and spells to survive encounters and solve mysteries. Each game features a different elder god (Cthulu, Azathoth, etc.) which, combined with the plentiful generic cards, provides high game-diversity/replayability.
Kemet is an almost no-luck, high-interaction game. By acquiring unique powers, players command massive creatures, attack their opponents, and defend temples in a way different from every other player. There are plentiful strategies to pursue, and the game actually rewards attacking.
Axis and Allies is a strategy-driven, option-rich game. The Axis player(s) devise a strategy for conquest. The Allies must stop it. Both sides utilize 14 types of units, national objectives, and a bit of luck to defeat their opponent(s); anticipating and adapting is crucial. While the goals are fairly constant, each game can unfold in radically different ways.
Push Fight is an elegant game of 2 moves and a push. These simple rules underlie an intriguing game of positioning and rapid adaptation. The amount of aha moments in this game is incredible. Unfortunately, the game is ridiculously overpriced currently.
Black Fleet is an escalating game filled with unique player powers and interesting cards. Sequence your ship upgrades to maximize profit from trading, stealing, and attacking. Player conflict is paramount, but the loses are minor: you can’t lose money and retaliation is swift.
Isle of Skye is a highly variable tile-purchasing game. Players, informed by varied scoring options, price and buy diverse tiles to expand their clan territory. Games are close, yet interesting swings in power occur as money changes hands.
This is a game about connecting German post offices. You build continuously bigger routes, to connect post offices, to control regions. The game gives you freedom with a lot of options, but, without question, it most rewards efficiency.
Tzaar is a 2-player tile-hunting game. Create stacks to hunt 1 type of your opponent’s tiles to extinction, but be careful because they are doing the same to you. Even though the rules are simple, avoiding bigger stacks, setting traps, and balancing stacking/hunting makes this a high-intensity game.