Sample Epic Open Draft

Epic Box


In this article, I go through an entire sample Epic Open Draft. I will be drafting 40 cards per deck and cutting 10 each for 30 card decks. I am picking for both decks, but, since the cards are visible to both players constantly in this format, I don’t have to pretend that I don’t have complete knowledge. So I think it works. (This wouldn’t work for Dark Draft; however, you can expect to see something involving Dark Draft soon.)

After showing my picks, I explain why I picked the cards for each deck. Anytime I say A thinks this or B thinks that, I am referring to my own thought process. I use A and B to (hopefully) make it easier to follow as two separate drafts.

Round 1 (Player A First Pick)

Round 2 (Player B First Pick)

Round 3 (Player A First Pick)

Round 4 (Player B First Pick)

Round 5 (Player A First Pick)

Round 6 (Player B First Pick)

Round 7 (Player A First Pick)

Round 8 (Player B First Pick)

Round 9 (Player A First Pick)

Round 10 (Player B First Pick)

Round 11 (Player A First Pick)

Round 12 (Player B First Pick)

Round 13 (Player A First Pick)

Round 14 (Player B First Pick)

Round 15 (Player A First Pick)

Round 16 (Player B First Pick)

Round 17 (Player A First Pick)

Round 18 (Player B First Pick)

Round 19 (Player A First Pick)

Round 20 (Player B First Pick)

Final Decks and Explanations


Draft Conclusions

4 thoughts on “Sample Epic Open Draft”

  1. I liked the idea of drafting by yourself. If you have tabletop simulator, we can actually dark draft and record own sides with commentary.

    1. I do have Table Top Simulator and would be interested. My Steam name is RiotOfficer with a Sea Titan avatar. Feel free to reach out, and we can set something up.

    1. I no longer do. When I wrote this, I had not realized the importance of saving cards for when my opponent’s gold was down. Therefore, I would generally play it while my opponent’s gold was up. In that situation, if I attacked, the odds of it being removed without doing anything for me were a lot higher. If I drew, I wasn’t terribly happy with a 7/7 airborne expended body that drew a card.

      Now however, I love this card. If you wait to play it until your opponent’s gold is down when they have no airborne champions in play, you can play it and attack with an 8/8 airborne blitz champion regardless of your faction commitment(s). Without a gold, your opponent is significantly less likely to have an answer effectively making this a Flame Strike that leaves an 8/8 expended body into play that can also potentially draw you cards.

      If my opponent’s gold is up while neither play has any champions in play, I am quite happy to just play and expend it to draw a card. When I’m not behind on the board, this is perfectly acceptable, and I have drawn 3 cards from it in a couple games.

      If I’m behind and my opponent’s gold is up, this is a terrible card to play though. Neither of those options bring me back into the game, and by playing it while my opponent’s gold is up, I give them the opportunity to at least stay ahead or potentially get further ahead on my turn, since I can no longer punish them for spending their gold on my turn.

      I explain this shift in my thinking in this article:

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