Howl (Epic Duels Rating)

Images used with permission from White Wizard Games. These are not the final card files and are subject to change.

Draft

Spreadsheet: 0-Cost Cards
Category: Ambush Champion (A-Tier)
Internal Category Tier: C-Tier

Spreadsheet: 0-Cost Cards
Category: Other (A-Tier)
Internal Category Tier: C-Tier

Constructed

Tier 7

Wolf Support! … … wait … sadness

This card is incredibly underwhelming. It does two average things averagely. Two ambush 2/2s is worse than a lot of similar effects, but two off-turn bodies for 0 is still okay. +5/+5 is reasonable damage + protection on an unblocked attacker or a solid combat trick, but there are a bunch of better ones. The best combination with this card is Hunting Pack to enable a 10 damage removal effect and gain 5 wolves, which is better value than a lot of two card combos, but that speaks much more to the value of Hunting Pack.

That being said, in constructed, you can combo this with Wolf’s Call, and by that I of course mean using the +5/+5 on one of your Wolf’s Call tokens since that is more damage than making the two wolves first and giving them blitz. Comboed with Keira, the two wolf tokens are slightly better and can be be played after Keira‘s two tokens attack as scouts, but *shrug*. In other words, this does not make wolf tokens constructed viable (and neither does Forest Dweller mainly because these wolf tokens don’t have blitz). [A potential way to push wolf decks hard could be a 0-cost event that puts a wolf token into play and gives all wolves (tokens) blitz this turn. Still almost certainly worse than Evil token combo decks though.]

So, I already went over this in my Forest Dweller rating, but after writing this review I immediately went and made a new wolf deck. The deck feels pretty reasonable so far, but I haven’t drawn/played Howl much yet. Tentatively boosting constructed tier from 7 to 6.

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